Jobs config

Make sure to set prices and cooldowns

config/jobs.lua
    return {
        modelsWhitelistEnabled = false,
        whitelistedModels = {
            [`taxi`] = true,
            [`taxi2`] = true
        },

        --[[
            - Allowed vehicles types, make sure to add wanted types
            - Available types:
                * automobile
                * bike
                * boat
                * heli
                * plane
                * submarine
                * trailer
                * train
        ]] --
        allowedVehicleTypes = {
            ['automobile'] = true
        },

        --NPC job queue interval
        queueInterval = 5000,

        -- NPC job rewards
        reward = {
            ---@type RewardType
            type = 'cash',

            -- The amount of reward, calculated based on distance. amount x (distance / 1000)
            -- formula can be changed below
            amount = 100,

            formula = function(distance, amount)
                return math.ceil(amount * (distance / 1000))
            end
        },

        playerRewards = {
            ---@type RewardType
            type = 'cash',

            -- The amount of reward, calculated based on distance. amount x (distance / 1000)
            -- formula can be changed below
            amount = 1,

            formula = function(distance, amount)
                return math.ceil(amount * (distance / 1000))
            end
        },

        -- Every cooldown in seconds
        cooldowns = {
            afterDeclinedOrder = 20,
            afterCancelledOrder = 20,
            afterFinishedOrder = 20
        },

        blips = {
            pickup = {
                sprite = 198,
                scale = 1.0,
                colour = 5,
                isShortRange = false,
                route = true,
                routeColour = 46
            },
            dropoff = {
                sprite = 198,
                scale = 1.0,
                colour = 5,
                isShortRange = false,
                route = true,
                routeColour = 46
            }
        }
    }