Types
All types
Below listed types are used through out the whole shops resource.
---@meta
---@class ShopSettings
---@field useStock? boolean
---@field useCategories? boolean
---@field fluctuatePrices? boolean
---@class ShopPaymentMethods
---@field buy? string[]
---@field sell? string[]
---@class ShopItem
---@field name string
---@field category? string
---@field price number
---@field stock? number
---@field metadata? table<string, any>
---@class ShopItemsWithSelling
---@field buy ShopItem[]
---@field sell ShopItem[]
---@class ShopLocationOptions
---@field coords vector3
---@field label? string
---@field icon? string
---@field iconColor? string
---@field distance? number
---@field skipBlip? boolean
---@class ShopPedLocation: ShopLocationOptions
---@field ped string | number
---@field heading number
---@class ShopZoneLocation: ShopLocationOptions
---@field size vector3
---@field rotation number
---@field drawSprite boolean
---@class ShopPointLocation: ShopLocationOptions
---@field type? number
---@field scale? [number, number, number]
---@field color? [number, number, number]
---@field opacity? number
---@field options table<string, any>
---@class ShopBlip
---@field sprite number
---@field label? string
---@field color number
---@field scale number
---@field isShortRange? boolean
---@class ItemRequirement
---@field name string
---@field count number
---@field metadata? table<string, any>
---@class ShopConfig
---@field icon? string
---@field label string
---@field description? string
---@field group? string | table<string> | table<string, number>
---@field requiredItem? ItemRequirement | ItemRequirement[]
---@field settings? ShopSettings
---@field paymentMethods? ShopPaymentMethods
---@field items ShopItemsWithSelling | ShopItem[]
---@field model? number | number[] | string | string[]
---@field locations? table<ShopPedLocation | ShopZoneLocation | ShopPointLocation>
---@field blip? ShopBlip
---@field blipReference? number
---@class ShopPayload: ShopConfig
---@field id string
---@class ShopPayloadClient: ShopPayload
---@field loaded? boolean
---@class Category
---@field label string
---@field icon? string
---@class ThemeVariables
---@field b1 string
---@field b2 string
---@field b3 string
---@field bc string
---@field primary string
---@field pc string
---@field ['rounded-box'] string
---@field ['rounded-btn'] string
---@field ['rounded-badge'] string
---@field ['main-opacity'] string
---@field ['items-container-opacity'] string
---@field ['cart-item-opacity'] string
---@class PaymentMethodDefinition
---@field icon string
---@field balance fun(source): number
---@field remove fun(source, amount, reason): boolean
---@field add fun(source, amount, reason): boolean
---@class Log
---@field source? number
---@field action string
---@field message string
---@field data? table<string, any>
---@field identifiers? string[]
---@field tags? { discord?: string[]; ox: string[]; }
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