Cameras
Details
Below, you will find detailed configuration for cameras.
Configuration file
config/cameras.lua
Detailed types information
enabledboolean
zoneDebug boolean
enabledFortable<string, boolean> | false
false
and enabled
is set to true
, cameras page will be enabled for everyone. Otherwise you can set a table for example:fallbackModel string
Items
You can define items, which are used to as an items in-game to place cameras.
Payload
Detailed types information
modelstring
groupstable<string>
isSharedtable<string>
More information
For more information, refer to cameras documentation.
Placing
Payload
Detailed types information
timenumber
Repairing
Payload
Detailed types information
timenumber
type'cash' | 'bank' | false
pricenumber
Destroying
Payload
Detailed types information
timenumber
Offsets
Offsets are used while viewing the cameras.
Payload
Detailed types information
rotationtable<string, vector3>
positiontable<string, vector3>
Predefined cameras
You can have predefined cameras, these cannot be destroyed and will always be added on server start along side placeable cameras.
Payload
Detailed types information
idstring
namestring
groupstring
paleto
cameras will be displayed in one box. coordsvector3
headingnumber
modelstring
status'online' | 'offline'
online
.