Alerts
Details
Below, you will find detailed configuration for alerts.
Configuration file
config/alerts.lua
Predefined Blips
Predefined blips mean, that you are able to predefine a blip configuration and later to reuse it in string form everywhere. For example, you define blip configuration with shooting
key, and later simply use it in alert.
This will simplify your alert creation in general, since if you decide to change blip, you'll only need to change it only in one place
Payload type
Detailed types information
spritenumber
colornumber
scalenumber
radiusnumber
flashesboolean
timenumber
Other definitions
defaultBlipTime number
slowlyDecreaseBlipOpacity boolean
enable911Commands boolean
cooldownFor911number
Shooting suppression
We've implemented somewhat complicated system, which will suppress shots and update only shots fired in below defined radius.
Payload type
Detailed types information
enabled boolean
delaynumber
radiusnumber
cleanupnumber
Shooting blacklist
Payload type
Detailed types information
jobsstring[]
weaponsstring[]